FLUID INTERACTIVE ANIMATION BASED ON PARTICLE SYSTEM USING SPH METHOD / ANIMAÇÃO INTERATIVA DE FLUIDO BASEADA EM PARTÍCULAS PELO MÉTODO SPH
AUTOR(ES)
FABIO ISSAO NAKAMURA
DATA DE PUBLICAÇÃO
2007
RESUMO
This work investigates the use of particle-based system for fluid animation. Based on proposals presented by Müller et al., the goal of this dissertation is to investigate and fully understand the use of a Lagrangian method known as Smoothed Particle Hydrodynamics (SPH) for fluid simulations. A library has been implemented in order to validate the method for fluid animation at interactive rate. To demonstrate the method effectiveness and efficiency, the resulting library allows the instantiation of different configurations, including the treatment of fluid-obstacle collisions, interaction between two distinct fluids, and fluid-user interaction.
ASSUNTO(S)
simulacao de fluidos fluid simulation animacao animation