Computer Laboratory In Education
Mostrando 1-12 de 20 artigos, teses e dissertações.
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1. The Skateboard Factory: a teaching case on discrete-event simulation
Abstract Real-life applications during the teaching process are a desirable practice in simulation education. However, access to real cases imposes some difficulty in implement such practice, especially when the classes are large. This paper presents a teaching case for a computer simulation course in a production engineering undergraduate program. The motiv
Prod.. Publicado em: 22/06/2017
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2. The use of information and communication technology (ICT) in the education of students from 5th grade on dengue prevention / O uso da tecnologia de informaÃÃo e comunicaÃÃo (TIC) na sensibilizaÃÃo dos alunos do 5Â ano do ensino fundamental sobre a prevenÃÃo da dengue
This study aimed to develop innovative practice activities, using new media in the Laboratory of Computer Education (LIE) in learning the discipline of science, seeking to bring the project participants to raise awareness on the prevention of dengue. Therefore, it was used some information and communication technologies (ICT) for the assimilation of meanings
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 17/10/2012
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3. AvaliaÃÃo do software geogebra como instrumento psicopedagÃgico de ensino em geometria / Evaluation of geogebra software as psycho-pedagogic and learning approach to geometry
This current study presents the assessment on Geogebra free software for teaching geometry, as a psycho-pedagogical approach, highlighting resources that facilitate integration and use of program with professors and studentsâ learning topics. The software can be applied from earlier primary-school students to college ones as well as distance education progr
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 26/04/2012
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4. Desenvolvimento de um programa computacional para avaliação postural de código aberto e gratuito / Not informed by the author
The use of computational tools for postural evaluation has been very valuable in the detection of postural changes, however the use of these programs requires complex hardware structures and involves high costs for researchers in physiotherapy, physical education and the scientific community. In 2005, the Postural Assessment Software (SAPO) became to be a fr
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 16/04/2012
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5. O perfil do professor coordenador de laboratório de informática: a práxis na rede pública municipal de Juazeiro-BA
This research aims to study the integration of information and communication technologies in teaching practice, aiming to investigate the profile of the teacher computer lab coordinator through the use of educational technology in public schools in Juazeiro, Bahia. The methodological procedure includes the exploratory study and has qualitative and quantitati
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 16/02/2012
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6. Formação continuada de professores e transposição didática / Continued education for teachers and didactical transposition
This research shows the importance of continued education and didactical transposition for teachers who believe in improving the education offered in public school. The research took place in the formative meetings of teachers in the area of science, promoted by the Education Department in Cajamar-São Paulo, and E.M.E.B. Jardim São Luiz, and in the meeting
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 16/08/2011
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7. IntegraÃÃo do laboratÃrio de informÃtica ao currÃculo: prÃticas numa escola municipal de Fortaleza / Integration of information technology laboratories to the curriculum: practices in a municipal school of Fortaleza.
The present study investigated the integration of the computer lab in the curriculum of the municipal school units of Fortaleza, CearÃ, analyzing its forms of use and its relationship to educational planning implemented. The methodology, with emphasis on qualitative and ethnographic, was performed in mixed form, from questionnaires and field research. We us
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 31/01/2011
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8. Trabalho docente com softwares educacionais: estudo de caso sobre projeto de informática com alunos do ensino fundamental I em uma escola na rede pública estadual
This work aims the analysis of the possibilities of working with projects using the computer in teaching practice. This research shows the experience of a pedagogical project realized in a school in Mauá City, São Paulo State, in Brazil. This project had been happening for four years (from 2003 until 2006). The aim was centered in the experience of teacher
Publicado em: 2010
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9. Inclusão digital como instrumento para minimizar as desigualdades sociais: um estudo de caso
Digital inclusion is a highly discussed issue nowadays, specially concerning its implementation. Thus, this research aims to analyze, through an empirical and theoretical investigation, the issue of digital Inclusion in Brazil, as a tool able to contribute to the minimization of social differences. Through a case study we show the need of making projects wit
Publicado em: 2008
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10. Práticas de leitura em inglês em ambiente digital e sua relação com o interesse e a participação de alunos de uma escola pública
This research has begun from experiences with students of a public school in São Paulo. At the beginning, it was focused on the social and digital inclusion of those students through reading practices in English, in digital settings. Those practices have happened during computer mediated classes, in the computer laboratory of the school. However, many conte
Publicado em: 2008
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11. Histórias digitais: narrativas no século XXI. O software Movie Maker como recurso procedimental para construção de narrações / Narratives of the XXI century Study of the Movie Maker software and Procedural Appeal for Building Stories.
Considering the importance of making the education and the teaching practice nearer to the reality of the pupil and of the contemporary society and considering still the relevance what new technologies of information and media resources can add up to the educative process, this research investigated the results of the use of Movie Maker software for the cons
Publicado em: 2008
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12. Aplicando senso comum na edição de objetos de aprendizagem
To prepare quality learning material that can provide meaningful learning, considering the students previous knowledge, the place where they live in and the culture they acquire along their lives, i.e. their common sense, is still a great challenge for learning process. Considering the context of e-learning, focusing on Distance Learning (DL), this challenge
Publicado em: 2008