Cyberart
Mostrando 1-3 de 3 artigos, teses e dissertações.
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1. Refrains, mantras and chaos: compossibility and contemplation in interactive art / Ritornelos, mantras e caos: compossibilidade e contemplaÃÃo na arte interativa
This research aims to restore, in the realms of cyberart, the notions of refrain, compossibility and contemplation, through the development of an interactive installation named Ritus. Based on the Deleuzian notion of refrain as an expressive material capable of creating territories, a study was conducted concerning repetition as an enabler of the difference
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 15/09/2011
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2. Gamearte
This dissertation is the result of practical-theoretical studies in the area of art and technology and focuses mainly Gameart, an artistic movement that is characterized by the fusion of videogame with the art in order to promote a poetic interactive between the public and the work, to show it as one of the artistic expression that stands out most in Cyberar
Publicado em: 2009
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3. Perspectivas pós-humanas nas ciberartes / Perspectivas pós-humanas nas ciberartes
This research contextualizes and analyzes the polemic and visionary artistic production of some cyberartists that have been constantly thinking over technological advances in the areas of genetics, robotics and telematics, and their relationship with the body and the conscience. These technologies are of central importance to the configuration of works that
Publicado em: 2006