Distributed Software Development Dynamic Model
Mostrando 1-8 de 8 artigos, teses e dissertações.
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1. SCAE: uma abordagem baseada em agentes inteligentes para gerenciamento e controle de campos de petróleo / SCAE: an approach based on intelligent agents for management and control of oil fields / SCAE: uma abordagem baseada em agentes inteligentes para gerenciamento e controle de campos de petróleo / SCAE: an approach based on intelligent agents for management and control of oil fields
Several existing systems, whether in nature, whether in companies human exhibit the characteristic of being formed by individuals or subsystems that cooperate to carry out their tasks, and thus achieve a global goal. Examples these systems range from a society of bees to an organization financial, community animal to a manufacturing system, among many others
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 25/03/2011
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2. M3DS: a dynamic model of distributed development of software. / M3DS: um modelo de dinâmica de desenvolvimento distribuído de software.
This work presents a dynamic model of distributed development of software, whose objective is to represent the reality and the aspects of DDS environments, in order to turn them qualitatively and quantitatively observable. A preliminary model was elaborated from the bibliographical revision and an experimentation case developed by LErario et al (2004). The c
Publicado em: 2009
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3. Improving traceability in agent oriented development
Requirements engineering has argued that in order to successfully develop complex software systems, it is necessary to support the modeling process with traceability mechanisms and tools. Requirement Traceability refers to the ability to ensure continued alignment between stakeholdersâ requirements and various outputs of the systems development process. A r
Publicado em: 2008
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4. A methodology for development augmented reality applications using mobile phones and sensors devices. / Uma metodologia para o desenvolvimento de aplicações de realidade aumentada em telefones celulares utilizando dispositivos sensores.
Handheld Augmented Reality or Handheld AR is the implementation of Augmented Reality (AR) systems into handheld devices. Handheld AR applications use the handheld devices camera to recognize markers (inserted into the environment). This process enables data entry into AR system. The response generated for these applications are presented as virtual images (3
Publicado em: 2008
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5. Alinhamento de seqüências biológicas em arquiteturas com memória distribuída
The use of cluster of computers for solving problems that require a great quantity of computational resources is becoming an interesting alternative. Clusters are economically feasible and of easy maintenance, offering a computational power equivalent to that of supercomputers. However developing applications for this kind of architecture is complex because
Publicado em: 2005
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6. UM FRAMEWORK PARA ADAPTAÇÃO DINÂMICA DE SISTEMAS BASEADOS EM COMPONENTES DISTRIBUÍDOS / A FRAMEWORK FOR DYNAMIC ADAPTATION OF DISTRIBUTED COMPONENT-BASED SYSTEMS
Dynamic adaptation of distributed applications has become an essential feature in development of computer systems, mainly justified by nowadays technology, which enables complex tasks to be performed by computers in application domains less suited for service interruption. This dissertation proposes the LuaOrb Adaptation Framework, which uses features of the
Publicado em: 2004
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7. Uma arquitetura para suporte a ubiquidade dos serviços de telecomunicações baseada na arquitetura TINA e em agentes moveis
Telecommunications have had a strong impact on the society in the last decades. Nowadays, this role is ever increasing and pushing the technological and economic evolution of our society. The evolution of telecommunications creates new services that exploit the convergence among data communication, computation and entertainment. These new services feature he
Publicado em: 2000
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8. Uma contribuição a programação e escalonamento de sistemas distribuidos de tempo-real
A real-time system should meet the timing requirements imposed by the application it implements, i.e., it should be predictable. A real-time system should also be easy to reconfigure in order to adapt to the changes that are likely to occur during its life time, i .e, it should be flexible. The main objective of this thesis is to contribute to the design of
Publicado em: 1993