Playful Culture
Mostrando 1-12 de 21 artigos, teses e dissertações.
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1. Parody and the Gas Station Sequence in William Shakespeare's Romeo and Juliet
Abstract Baz Luhrmann’s 1996 film, William Shakespeare's Romeo and Juliet, is a pop-culture adaptation of the late sixteenth-century play. The cross-references and transgression of allusions and their postmodern subversive statement along with the extreme intensity with which these elements appear in act one, scene one, and especially in the scene placed a
Ilha Desterro. Publicado em: 2017-04
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2. Vamos brincar?: continuidades e rupturas nas práticas curriculares da educação infantil e dos anos iniciais do ensino fundamental
This study seeks to identify, through analysis of activities understood as games, the continuities and ruptures in the curricular practices of the final year of Kindergarten and first year of nine-year Elementary School. It is part of the Line of Research Public Policies for Basic and Higher Education, within the research group Public Politicies of Curriculu
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 12/08/2011
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3. Crianças, televisão e brincadeiras : uma das histórias possíveis / Children, television and games : one of the possible histories
This study aims to investigate the relations that children establish between television and their way of playing, inserted in a contemporary, technological society. The participants of this research are children in age between nine to seven years old, students from a private school of Uberlandia-MG. An ethnographic methodology has been used by mean of data r
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 25/07/2011
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4. Do compromisso à responsabilidade lúdica: ludismo no ensino de Química na formação básica e profissionalizante / Commitment to responsibility playful, playfulness in teaching Chemistry in basic training and professional
This work can appears like a proposal for reflections in education by chemistry in basic training, the use of playful activities as teaching resource and student engagement in the chemistry study. It can to promote a development of the play culture in the school and from school. The teacher can propose partnership and involvement of students to develop of au
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 14/06/2011
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5. A crianÃa e os artefatos lÃdicos: um estudo etnogrÃfico da cultura lÃdica da rua. / Child and playful artifacts: an etnographic study of playful culture of the street
A presente pesquisa, dando continuidade ao trabalho âEntre mÃos e mÃquinas: a lÃgica de construÃÃo dos artefatos lÃdicosâ, desenvolvido como iniciaÃÃo cientÃfica na graduaÃÃo, procurou compreender a relaÃÃo das crianÃas com os artefatos lÃdicos industriais e artesanais a partir dos modos de brincar num contexto cultural especÃfico, a rua. O
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 15/09/2010
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6. Saberes da terra: o lúdico em Bombas, uma comunidade quilombola (estudo de caso etnográfico) / Knowledge of the land: playfulness from Bombas, a black quilombola community (an ethnographic case study).
A History and Historiography of Education case study project supported by ethnographic elements and intended to understand, acknowledge, record and think about forms of play in a black community. The research is conducted in the community of Bombas, located in Iporanga, São Paulo, which is currently attempting to be recognized as a remnant quilombo (ancient
Publicado em: 2010
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7. Trombones, tambores, repiques e ganzás: a festa das agremiações carnavalescas nas ruas do Recife (1930-1945)
This paper aims to debate on the Carnival experienced in the streets of downtown Recife, especially by popular groups, assuming that these groups include Carnival in their daily practices annually, setting up new spaces for revelry. Discusses the role of the state and other authorities in the organization of the party, especially in the period 1930 -1945, wh
Publicado em: 2010
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8. A lógica da descoberta nos jogos digitais
The present study into the perspective of development the reasoning logicalmathematical by means of the ontological structures in the digital games happens on a specific modality of digital games that present many structures narratives, and its structural development in the form of logical puzzles, practical, related with the idea Greek of mathéma. The meth
Publicado em: 2010
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9. Rupturas no tempo da tarefa: possibilidades de (re) significação do tempo no contexto do trabalho / Ruptures in the time of the task: opportunities to (re) significance of the context of work
The contemporary world presents as its central mark the acceleration of the time that sets new social rhythms, from which numerous offers to open up that can play hard all the possibilities of pleasure as promises of obtaining happiness and satisfaction, thereby fostering a culture permeated by the excesses of an exacerbated and uncritical consumption. In wo
Publicado em: 2010
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10. E Viva Santo Reis: um estudo sobre manifestações culturais em Piatã/Abaíra, Chapada Diamantina, Bahia. / And Viva Santo Reis: a study on cultural in Piata / Abaíra, Chapada Diamantina, Bahia.
This research shows the reisadoa traditional festival of Medieval Portuguese originin Piatãs Chapada Diamantina as a manifestation of rural agriculturalist culture. Specifically, I ask in what ways being a rural agriculturalist is what defines the reisado from Piatã or Abaíra as a cultural manifestation, continuing from reconfigurations and hybridizations
Publicado em: 2009
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11. Jogando e aprendendo: um paralelo entre videogames e habilidades cognitivas
The dissertation entitled Playing and learning: a parallel between videogames and cognitive skills have as its main goal to do an investigation about the skills developed through the use of videogames. This research will approach the challenges and competencies provided by the games to the players. The cognitive skill is the ability of the human intelligence
Publicado em: 2008
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12. Preschool education and Playful Culture: One to look at on practical the pedagogical one of the teachers of the school of application of the UFPA / Educação Infantil e Cultura Lúdica: Um olhar sobre a prática pedagógica das professoras da escola de aplicação da UFPA
Este estudo tem como foco de investigação a prática pedagógica das professoras de Educação Infantil da Escola de Aplicação da UFPA. A pesquisa analisa como estão constituídos o tempo e o espaço das atividades lúdicas na educação infantil e que possibilidades a prática pedagógica das professoras oferece para a manifestação de situações lú
Publicado em: 2007