Rendering For 3d Model
Mostrando 1-7 de 7 artigos, teses e dissertações.
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1. Determination of the Representative Elementary Volume for the study of sandstones and siltstones by X-Ray microtomography
X-Ray computerized microtomography (µ-CT) besides providing two-dimensional images (2-D) of the transversal sections of the sample, the biggest attraction of the methodology is the rendering of three-dimensional images (3-D), enabling a more real analysis of the porous structure of the rock. However, the reconstruction, visualization and analysis of such 3-
Materials Research. Publicado em: 31/07/2012
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2. Modeling and rendering of real environments
The use of detailed geometric models is a critical factor for achieving realism in most computer graphics applications. In the past few years, we have observed an increasing demand for faithful representations of real scenes, primarily driven by applications whose goal is to create extremely realistic experiences by building virtual replicas of real environm
Publicado em: 2010
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3. VECTORIAL GEOGRAPHIC DATA VISUALIZATION ON MULTI-RESOLUTION TERRAIN / VISUALIZAÇÃO DE DADOS GEOGRÁFICOS VETORIAIS SOBRE TERRENOS EM MULTI-RESOLUÇÃO
This work aims to integrate the graphical representation of vectorial data found in Geographic Information Systems (GIS) and the visualization for multi-resolution 3D terrain models. The multi-resolution approach on terrain rendering brings some difficulties on the process of rendering the vectorial data in a consistent manner, since these data, in general,
Publicado em: 2009
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4. Non-photorealistic rendering methods. / Métodos de renderização não-fotorrealística.
Nesta dissertação são discutidos os principais conceitos envolvidos nas técnicas de renderização não-fotorrelística e propõe um esquema geral para implementação de tais técnicas. É discutido também um estilo de renderização não-fotorrealística de desenhos de linha para modelos 3D apresentado por Stéphane Grabli e colaboradores, cujos estil
Publicado em: 2008
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5. A GPU-based architeture for supporting 3D interactions / Uma arquitetura de suporte a interações 3D integrada a GPU
Based on the hypothesis that the precise control of the motion of a cursor constitutes one of the elementary techniques for 3D direct manipulation tools, this thesis proposes an architecture for supporting a configurable control of the motion of cursors with respect to models deformed on graphics hardware. Integrated with the actual programmable rendering pi
Publicado em: 2007
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6. VISUALIZAÇÃO VOLUMÉTRICA DE HORIZONTES EM DADOS SÍSMICOS 3D / VOLUME VISUALIZATION OF HORIZONS IN 3-D SEISMIC DATA
This work presents aspects of volume visualization of seismic horizons in 3-D seismic data. We consider both the direct and indirect approaches of volume visualization. In the direct approach we investigate the problem of selecting horizons using transfer functions. We present the 2-D opacity technique, which seeks to increase the ability to select horizons
Publicado em: 2004
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7. Novel pathogenic mechanism of microbial metalloproteinases: liberation of membrane-anchored molecules in biologically active form exemplified by studies with the human interleukin-6 receptor.
Certain membrane-anchored proteins, including several cytokines and cytokine receptors, can be released into cell supernatants through the action of endogenous membrane-bound metalloproteinases. The shed molecules are then able to fulfill various biological functions; for example, soluble interleukin-6 receptor (sIL-6R) can bind to bystander cells, rendering